Gaming & Game Theory
Video gaming from Atari to present
Gamer for life!
I grew up on the home video gaming console. From the Atari to the Amiga, to the Nintendo, Genesis, Windows PC and beyond - I lived for games since I was old enough to hold a controller. As a child of the 1980's I spent a considerable portion of my youth mashing my thumbs on a home console or better yet, at coin arcades - where a quarter would buy you ten minutes of pure adrenaline on the stand-up classics. I loved them then, and now I enjoy taking my kids for a round of mini golf and a serious visit to the arcade. Below are some of my projects related to online games, interactive entertainment, and some lists of my all time favorites.
DungeonMaze.com
A top-view maze game I developed with my son Dylan entirely using Javascript, SQL, and .NET
Breadth First Search (BFS)
A programming perspective on breadth first search algo that drives dungeonmaze AI & auto-pathing.
Some of my Favorites by Platform
Atari
- River Raid
- Pitfall
- Stampede
Nintendo
- Super Mario Bros.
- Tetris
- Legend of Zelda
- Mike Tyson's Punch-Out!!
- Kid Icarus
- Metroid
- Excitebike
Genesis
- Sonic
- Herzog Zwei
- Final Fantasy Series
Amiga
- Dungeon Master
- Silent Service
- Test Drive
- FA-18 Interceptor
- Obliterator
PC
- Civilization
- Railroad Tycoon
- Arena/Elder Scrolls
- Dark Age of Camelot
- Baldurs Gate
- Warcraft
- Starcraft
- Star Control
- LOTRO
- Company of Heroes
Arcade
- Arkanoid
- 720
- Rampage
- Street Fighter
- Mortal Kombat
- Cruisin: USA
- Terminator:Pinball
XBox
- Battlefield
- Star Wars Battlefront
- ESO